Snow
27 February 2006 9:22 EST

A monk walking across a snowy field in Vermont
Weekends
24 February 2006 14:45 EST
Some friends and I recently spent a few days snowboarding at Tremblant, near Montreal.
Vieve's
pictures, Christine's pictures, my pictures.
In a few minutes I'm driving to Vermont to spend the weekend with the
monks and nuns at Maple Forest
Monastery.
The Long Now
23 February 2006 18:13 EST
Lately while working on various projects I have been listening to the
downloadable
lectures from the Long Now
Foundation.
The Long Now Foundation's mission is to get humanity to think bigger:
to have a "here" that's bigger than the four walls of your apartment
and a "now" that's longer than this evening or this week or this
year.
The lectures are superb background material for flying on airplanes or
tinkering at home. The Long Now foundation is best known for the 10,000 year
clock, but personally I like the lectures that make you think on a
timescale of hundreds of thousands of years.
Don't miss former astronaut Rusty Schweickart's lecture, The
Asteroid Threat Over The Next 100,000 Years.
Did you know that a 10km asteroid striking the earth — like the one
that extincted the dinosaurs — would not only cause a tremendous
seismic event for thousands of miles in every direction but would also
shoot thousands of massive obelisk-like rocks into the air which would
within two hours rain down over every part of the planet,
burning white hot on reentry and raising the air temperature to 1500
degrees Celsius?
The top three meters of all the oceans would boil off.
Yeah. Good stuff.
Novell Podcast
23 February 2006 17:30 EST
Ted Haeger has recently launched Novell
Open Audio, a weekly podcast about development happening at
Novell.
The first
show features Brady Anderson and Calvin Gaisford discussing iFolder and my Brainshare keynote
buddy Guy Lunardi giving a quick update on the next version of the
Novell Linux Desktop. This week's show will star Aaron Bockover, the indefatigable
author of Banshee.
Dan Winship on design by committee
7 February 2006 12:53 EST
Today Dan Winship wrote a wonderful
mail about the perils of designing software by community process.
One of his footnotes is a link to a set of paintings designed by
committtee; residents of various countries were polled using
professional market research techniques to discover what
characteristics they would most like to see in an ideal painting
(ballerinas, the seaside, water, refrigerator-sized) and then the
paintings were created, without any regard for coherence. The results
are wonderfully bad.
. . .
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